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Pf2e runes - Weapon Property Runes - Equipment - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck

Price 150 gp. Usage etched onto a weapon; Bulk —. This rune turns weapons into instruments of p

Arcane eidolons are usually formed of mental essence, also known as astral essence. They include dragon eidolons—the echoes of ancient dragons— and construct eidolons, beings formed into a simple construct shape through arcane magic. Divine eidolons are always formed of spiritual essence, much like the divine servitors they resemble.Deadly d10: On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon's damage. This increases to two dice if the weapon has a greater striking rune and three dice if the weapon has a major striking rune.For instance, a rapier with a greater striking rune deals 2d8 extra piercing damage on a critical hit.Item 16. Rare Magical Transmutation. Source Core Rulebook pg. 585 4.0. Price 10,000 gp. Usage etched onto a weapon; Bulk —. Attacks with a speed weapon are supernaturally swift. While wielding a speed weapon, you gain the quickened condition, but you can use the additional action granted only to make a Strike with the etched weapon.Price 700 gp. Usage etched onto a weapon; Bulk —. When your attack roll with this weapon is a critical hit and gains the critical specialization effect, you gain an additional benefit depending on the weapon group. Axe You can damage a third creature, with the same restrictions. Bow The Athletics check to pull the missile free is DC 20. Like Fundamental Armor Runes, Armor Property Runes can be upgraded to be much more powerful. For example, the Energy-Resistant Rune starts off giving only 5 ...Say you find (or conjure up) a +1 striking weapon. This doesn't just mean you have a striking rune on the weapon! It means you have the equivalent of two runes: a +1 potency rune and a striking rune. nerogenesis • 1 yr. ago. Keep in mind, there is possibly of having a "specific magic item" which locks the runes.Item 9. Uncommon Magical Poison Transmutation. Source Grand Bazaar pg. 18. Price 135 gp. Usage etched onto armor; Bulk —. While you wear this acrid armor, any creature that Engulfs you or Swallows you Whole is sickened 1; if it spends an action retching to reduce the sickened condition, you can attempt to Escape as a reaction. While you wear ...Shields don't have potency runes because they don't want shield users to get those for both a shield and their armor. A shield boss or spike however count as weapons. So you can use potency runes on those like normal weapons. Attacking with a Shield. If you attack with a shield, treat it like an attack with an improvised weapon (see page 178).So you subtract the hardness from the damage. So its 3d6 damage before applying hardness but once hardness is subtracted it will be less. If the item has already been damaged by 3d6, applying Hardness afterwards isn't going to help, as applying Hardness doesn't heal damage the item has already taken. I think this wording is meant to ensure the ...There are two ways to upgrade a +1 rune to a +2 rune: If you already have a +2 rune on a runestone or another piece of armor that you don't want then you can transfer the rune from the runestone/armor onto your armor (and transfer the old +1 off, effectively swapping them) . If you do not already have a +2 rune, then you need to etch the +2 rune onto the armor (replacing the +1 already on it).A single item on this table is always a baseline item. If the player wants armor or a weapon with property runes, they must buy the property runes separately, and for armor or a weapon made of a precious material, they must pay for the precious material separately as well. These values are for a PC just starting out at the given level.Complex and symmetrical, an axiomatic rune imbues a weapon with lawful energy. A weapon with this rune deals an additional 1d6 lawful damage against chaotic targets. If you are chaotic, you are enfeebled 2 while carrying or wielding this weapon. When you critically succeed at an attack roll with this weapon against a chaotic creature, instead of rolling, …There are two ways to upgrade a +1 rune to a +2 rune: If you already have a +2 rune on a runestone or another piece of armor that you don't want then you can transfer the rune from the runestone/armor onto your armor (and transfer the old +1 off, effectively swapping them) . If you do not already have a +2 rune, then you need to etch the +2 rune onto the armor (replacing the +1 already on it).This rune turns weapons into instruments of peacemaking. Activate [reaction] command (mental) Trigger You damage a creature with a pacifying weapon; Effect The damaged creature must succeed at a DC 20 Will save or be pacified. A pacified creature takes a -2 penalty to attack rolls on any attacks that aren't nonlethal for 1 minute, and the creature also experiences a clear psychic warning ...The seven runelords of Thassilon each ruled their own realm in the centuries before Earthfall.Each runelord was a powerful wizard tied to a particular aspect of sin magic. 1. Origin of the runelords. Thassilon was founded in -6530 AR by First King Xin who had been exiled from his homeland of Azlant for promoting heretical beliefs. As the empire grew beyond the bounds of Xin's ability to ...Runes - Equipment - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes Skills Equipment + All Equipment Adventuring Gear Alchemical Items Armor Held Items Runes Shields Weapons Worn Items Feats + All Feats General General (No Skill) Skill Game Mastery + Afflictions2 בספט׳ 2018 ... The potency rune effect does show up in the AC and saving throw calculations, however. jrcchicago is offline ...A shield can increase your character’s defense beyond the protection their armor provides. Your character must be wielding a shield in one hand to make use of it, and it grants its bonus to AC only if they use an action to Raise a Shield. This action grants the shield’s bonus to AC as a circumstance bonus until their next turn starts.Doubling Rings Item 3+. This item consists of two magically linked rings: an intricate, gleaming golden ring with a square-cut ruby, and a thick, plain iron ring. When you wield a melee weapon in the hand wearing the golden ring, the weapon’s fundamental runes are replicated onto any melee weapon you wield in the hand wearing the iron ring.Divine living runes replace Arcana with Religion and have the following innate spells. Divine Innate Spells DC 35, attack +27; 7th divine decree (×2); 6th blade barrier, glyph of warding (at will), repulsion, spirit blast; 5th divine wrath (×2), flame strike. Occult: These runes are crafted by unknown hands and often left in out-of-the-way ...Source Secrets of Magic pg. 62 1.1. Your eidolon is a demon, born of mortal sin congealed amid the chaos and evil of the Abyss, using its link to you to spread chaos at your side. Choose an associated sin for your demon. Demon eidolons have appearances as varied as the infinite Abyss.Remove all potency runes, striking runes, and resilient runes. Items that normally grant an item bonus to statistics or damage dice no longer do, other than the base item bonus to AC from armor. Apex items do not increase ability scores. If your world still includes magic items, a safe bet is to continue to give out consumable items at roughly ...This rune causes a weapon to transform into pure, brilliant energy. The weapon deals an additional 1d4 fire damage on a successful Strike, as well as 1d4 good damage to fiends and 1d4 positive damage to undead.On a critical hit, the target must succeed at a DC 29 Fortitude save or be blinded for 1 round. Activate [one-action] command ; Effect You …Rune giants' striking charcoal flesh is decorated by dozens of runes, which are potent manifestations of their eldritch powers. Rune giants are towering creatures, averaging at 40 feet in height and weighing 25,000 pounds. Recall Knowledge - Humanoid ( Society): DC 37. Unspecific Lore: DC 35. Specific Lore: DC 32.A fortification rune wards against the most deadly attacks. Each time you're critically hit while wearing the etched armor, attempt a DC 17 flat check. On a success, it becomes a normal hit. This property thickens the armor, increasing its Bulk by 1 and the Strength required to reduce its penalties by 2.Doubling Rings Item 3+. This item consists of two magically linked rings: an intricate, gleaming golden ring with a square-cut ruby, and a thick, plain iron ring. When you wield a melee weapon in the hand wearing the golden ring, the weapon’s fundamental runes are replicated onto any melee weapon you wield in the hand wearing the iron ring.Usage held in 1 hand. A magic weapon is a weapon etched with only fundamental runes. A weapon potency rune gives an item bonus to attack rolls with the weapon, and a striking rune increases the weapon's number of weapon damage dice.. The Prices here are for all types of weapons. You don't need to adjust the Price from a club to a greataxe or the like. . These weapons are made of standard ...Doubling Rings Item 3+. This item consists of two magically linked rings: an intricate, gleaming golden ring with a square-cut ruby, and a thick, plain iron ring. When you wield a melee weapon in the hand wearing the golden ring, the weapon’s fundamental runes are replicated onto any melee weapon you wield in the hand wearing the iron ring.Chapter 11: Crafting & Treasure / Runes Property Runes Source Core Rulebook pg. 582 4.0 Property runes add special abilities to armor or a weapon in addition to the item’s fundamental runes. If a suit of armor or a weapon has multiple etchings of the same rune, only the highest-level one applies. Automatic Bonus Progression and Property Runes. Automatic Bonus Progression removed Potency Runes from the game, but Property Runes by default stay in game. However, number of Property Runes which could be attached to an item depends on its Potency runes: " The number of property runes a weapon or armor can have is equal to the …This intricate rune displaces spell energy, granting you a +1 status bonus to saving throws against magical effects. Activate [reaction] command Frequency once per day; Trigger A spell targets you or includes you in its area; Effect The armor attempts to counteract the triggering spell with the effect of a 7th-level dispel magic spell and a counteract modifier …Attacking with a Staff. Source Core Rulebook pg. 592 4.0. Staves are also staff weapons. They can be etched with fundamental runes but not property runes. This doesn't alter any of their spellcasting abilities. Personal Staves (Source Secrets of Magic pg. 166 1.1) A magical staff is an indispensable accessory for an elite spellcaster.I might even suggest one rune to increase the damage dice of cantrip spells with 1 die. This would be the Striking rune of magic spells. Finally, to keep things balanced, I would make each of these rune levels 1 higher than their physical counterpart. A +1 Potency rune would be a level 3 item, and cost accordingly.View all held items. View all high-tech. View all intelligent items. View all materials. View all other. View all siege weapons. View all snares. View all spellhearts. View all structures.Correct. Forms have special statistics, one of which is your attack bonus, and another is the damage dice of your special strikes. So the fundamental runes can't adjust those numbers (ignoring the wild shape "use your own bonus", obviously). But most property runes don't change any of the special statistics of the form.It seems to me that the two possibilities, specific magic weapons and property runes, are pretty much incompatible. You can't put the runes on the weapon, and upgrading both a specific magic weapon and a normal weapon with runes whenever the next fundamental rune is available feels really inefficient. Property runes are more flexible, but there ...Of course having to personalize baseline fundamental rune equipment is also very nice. Of course it's not perfect at higher levels it's expected for there to be property runes on weapons and armor but overall the fundamental power upgrades are done. ... In PF2e the ABP doesn't require halving treasure or anything else, it leaves it up to the GM ...Say you find (or conjure up) a +1 striking weapon. This doesn't just mean you have a striking rune on the weapon! It means you have the equivalent of two runes: a +1 potency rune and a striking rune. nerogenesis • 1 yr. ago. Keep in mind, there is possibly of having a "specific magic item" which locks the runes.Source Core Rulebook pg. 274 4.0. Armor increases your character's defenses, but some medium or heavy armor can hamper movement. If you want to increase your character's defense beyond the protection your armor provides, they can use a shield. Armor protects your character only while they're wearing it. Click here for the full rules on ...This volunteer-developed project brings the Pathfinder Second Edition ruleset to Foundry Virtual Tabletop. Supported by an official partnership with Paizo Inc. and Foundry VTT, the PF2e Volunteer Development Team have worked to bring robust mechanical support that seamlessly enhances gameplay without getting in the way of roleplay.In short: The Fanged rune sucks, it is meant as a joke (haha wouldn't it be funny if you could be Sif from Dark Souls). It's a fun thing to throw to ypur players as a GM, not something that makes you better in combat. It has only downsides. 2. Mrwerebear • 7 mo. ago.Etching a rune to a weapon means physically inscribing the weapon with the rune, using the formula for the rune. Taking level 3 as an example, the formula for a rune, listed on page 293 is 3 GP, but the Returning rune in the treasure table is listed at 55 GP. The etching process says you need the formula and the weapon in your possession.Check out the Treasure By Level chart and give your players runed weapons and armor as part of that loot budget. If you use that table note that a single item is the same level as its highest rune. A +1 Striking Shifting weapon would count as their level 6 item, not level 4, even though it has level 4 and 6 runes on it. 4.Gnoll. Powerfully-built humanoids that resemble hyenas, gnolls are cunning warriors and hunters. Their frightening visage and efficient tactics have given them an ill-starred reputation. In lands to the east, such as Katapesh, gnolls have earned themselves well-deserved reputations as brutal slavers and demon-worshippers.The item bonus to attack rolls is +2, and the weapon can be etched with two property runes. Type +3 weapon potency; Level 16; Price 8,935 gp; Craft Requirements You are legendary in Crafting. The item bonus to attack rolls is +3, and the weapon can be etched with three property runes. Pathfinder 2e Nexus - Weapon Potency.Price 55 gp. Usage etched onto a thrown weapon; Bulk —. When you make a thrown Strike with this weapon, it flies back to your hand after the Strike is complete. If your hands are full when the weapon returns, it falls to the ground in your space. When you make a thrown Strike with this weapon, it flies back to your hand after the Strike is ...Runes - Equipment - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes Skills Equipment + All Equipment Adventuring Gear Alchemical Items Armor Held Items Runes Shields Weapons Worn Items Feats + All Feats General General (No Skill) Skill Game Mastery + AfflictionsItem 6. With a moment of manipulation, you can shift this weapon into a different weapon with a similar form. Activate [one-action] Interact ; Effect The weapon takes the shape of another melee weapon that requires the same number of hands to wield. The weapon's runes and any precious material it's made of apply to the weapon's new shape.Property runes add special abilities to armor or a weapon in addition to the item’s fundamental runes. If a suit of armor or a weapon has multiple etchings of the same …The weapon's runes and any precious material it's made of apply to the weapon's new shape. Any property runes that can't apply to the new form are suppressed until the item takes a shape to which they can apply. The RAW states that the shifting rune can be etched only onto a melee weapon and when using the interact action "takes the ...Activate [one-action] envision Requirements You're being held immobilized as described in the rune's other activation; Effect Your armor attacks the creature immobilizing you. The armor makes a melee attack against the creature, as described in the rune's other activation. Swallow-Spike Item 6 Source Treasure Vault pg. 13 1.1 Price 200 gpRage of Elements comes out today, the Pathfinder 2e Remaster is on the horizon, and my spies in the Starfinder world have informed me that a 2nd edition of Starfinder is coming! Quite exciting! This update was a big one, and while everyone on the team deserves humongous kudos for all of their work, I want to give an extra big shout out to Devin ...Fundamental, yes. Property, no. Unlike armor and weapons enhanced with runes, specific armor and weapons (such as ghoul hide or a holy avenger) are created for a specific purpose and can work quite differently from other items of their type. Specific magic armor and weapons can't gain property runes, but you can add or improve their ...PF2e is not one of those systems. Level 1 play is great. Also, as experienced as players may be in other role-playing systems, that experience doesn't entirely translate to pf2e. Pf2e combat is more tactically challenging than any of its dnd/pf predecessors and starting at high level is a great way to be overwhelmed and have a bad experience.In PF2e the Swashbuckler's shtick is debilitating a foe with some skill action (demoralize, combat maneuver, feint, etc) to gain Panache and use Finishers for big dick damage. They work a bit like the Rogue class, in that you want one large solid hit every turn. ... doubling ring makes them stay relevant with runes cheaply.Lore features many subcategories. You might have Military Lore, Sailing Lore, Vampire Lore, or any similar subcategory of the skill. Each subcategory counts as its own skill, so applying a skill increase to Planar Lore wouldn't increase your proficiency with Sailing Lore, for example. You gain a specific subcategory of the Lore skill from your ...When it comes to item bonus there is a reason why only explorer's clothing can have runes and normal clothing can not. That is due to the AC balancing of the game. Typical Armor will have an item bonus of +5 with runes increasing it to +8 total. This means something like explorer's clothing with +0 AC but +5 Dex Cap.Property runes add special abilities to armor or a weapon in addition to the item's fundamental runes. If a suit of armor or a weapon has multiple etchings of the same rune, only the highest-level one applies.Runestone Item 1. Consumable Magical. Source Core Rulebook pg. 571 4.0. Price 3 gp. Usage held in 1 hand; Bulk L. This flat piece of hard stone is specially prepared for etching a magical fundamental rune or property rune. You can etch only one rune upon a stone. Once the stone is etched, it gains the magic school trait of the rune etched upon it.Ammunition. Source Guns & Gears pg. 150. Firearms require ammunition consisting of a projectile and black powder. A round of ammo can vary in its composition but is typically either a prepackaged paper cartridge, including wadding, bullet, and black powder, or loose shot packed in manually.Apply the item's Hardness to this damage. You spend 10 minutes attempting to fix a damaged item, placing the item on a stable surface and using the repair kit with both hands. The GM sets the DC, but it's usually about the same DC to Repair a given item as it is to Craft it in the first place. You can't Repair a destroyed item.Source Pathfinder #163: Ruins of Gauntlight pg. 81. Archetype Ghost Hunter. Prerequisites Ghost Hunter Dedication. Your ability to confront incorporeal menaces develops into full-fledged spellcasting. Choose a 1st-level occult spell. You can Cast this Spell as an innate occult spell. At 6th level, you gain a 2nd-level occult spell, and at 8th ...Price 60 gp. Usage applied to boots, cape, cloak, or umbrella; Bulk —. This item creates a small cushion of air that catches you when you fall. You treat falls as 10 feet shorter. Activate [reaction] envision Frequency once per day; Trigger You begin to fall; Effect You gain the effects of feather fall for 1 minute or until you stop falling ...Rage says that you deal 2 additional damage with melee weapons (of which the Hatchet is), but Raging Thrower says that your rage bonus applies to thrown weapon attacks (of which, the Hatchet also is). Having an entire level 1 feat in order to gain your Rage bonus for thrown weapons seems to strongly indicate that thrown weapons (when thrown ...Badger. The burrowing badger is plentiful in most temperate forests. All badgers are naturally fierce and tenacious, and their squat stature belies their strength and speed. The typical badger has dark, brownish-gray fur highlighted with white markings, particularly on the head, giving it a striped mask of fur around its eyes.Source Gamemastery Guide pg. 156. When the PCs pursue a fleeing adversary or quarry—or someone chases them instead—adding twists and turns to the pursuit builds suspense and makes the outcome more uncertain than if it were based on Speed alone. The chases subsystem helps you create cinematic scenes where the PCs must quickly overcome ...Fundamental Armor Runes come in two different categories: Armor Potency and Resilient . Armor Potency runes add to the base AC of the Armor value. The Armor Potency values from +1 to +3. While you can’t have more than one Armor Potency Rune, you can upgrade all the way to a +3. Resilient runes on the other hand are similar, but instead add a ... Magical, Transmutation. Source Core Rulebook pg. 585 1.1 Price 225 gp Usage etched onto a melee weapon With a moment of manipulation, you can shift this weapon into a different weapon with a similar form. Activate Single Action Interact; Effect The weapon takes the shape of another melee weapon that requires the same number of hands to wield. The weapon's runes and any precious material it ...I don't understand anything about rune pricing. In order to etch a +1 weapon potency rune, you need to invest 35 gp. A weapon potency +2 rune's total Price is 935 gp. When upgrading the rune to a +2 weapon potency rune you pay the difference, so 935 gp - 35 gp = 900 gp. Thanks, so the first two runes (+1 and striking) are paid at full displayed ...Sep 13, 2022 · Level 2-5 Property Runes: ★★★★★ Cunning (Tactical; Level 5; 140 gp) — A free Recall Knowledge once per minute is fantastic. You even get a bonus to the check ranging from +1 to +5! It’s not as good as being quickened and is only once per minute, but it also helps provide a handy little reminder to use that Recall Knowledge at ... Companion Items Eidolon Items Other Worn Items. Source Core Rulebook pg. 603 4.0. This section includes magic items you wear. Most have the invested trait, which means you can wear no more than 10 (page 531). Worn items include the following subcategories, with special rules appearing at the start of the section.Doubling Rings Item 3+. This item consists of two magically linked rings: an intricate, gleaming golden ring with a square-cut ruby, and a thick, plain iron ring. When you wield a melee weapon in the hand wearing the golden ring, the weapon’s fundamental runes are replicated onto any melee weapon you wield in the hand wearing the iron ring. The Champion Handbook – PF2 T.E. "RPGBOT" Kamstra June 5, 2021 Introduction The Champion is a big, tanky brute with some divine flavor. Capable of both withstanding and dealing great amounts of damage, the champion is a well-rounded Defender with a great theme and interesting mechanics.All Deities Deity Categories. Source Core Rulebook pg. 437 4.0. Anyone can worship a deity, but those who do so devoutly should take care to pursue the faith's edicts (behaviors the faith encourages) and avoid its anathemas (actions considered blasphemous). Each deity below has their alignment listed in parentheses after their name, followed ...All Deities Deity Categories. Source Core Rulebook pg. 437 4.0. Anyone can worship a deity, but those who do so devoutly should take care to pursue the faith's edicts (behaviors the faith encourages) and avoid its anathemas (actions considered blasphemous). Each deity below has their alignment listed in parentheses after their name, followed ...Spoilers. Alchemical bombs are consumable weapons that deal damage or produce special effects, and they sometimes deal splash damage. For more on alchemical bombs, see page 544.Abilities gained at higher levels list the levels at which you gain them next to the features' names. Your Level. Class Features. 1. Ancestry and background, initial proficiencies, champion's code, deity and cause, deific weapon, champion's reaction, devotion spells, champion feat, shield block. 2.And weapons can have both 1 potency and 1 striking. Property runes come in many types but the rule of thumb is that you can have a number of property runes on an item equal to the bonus of its Potency rune. A +1 potency rune allows for 1 property rune, +2 allows for 2 property runes, and so on. Note that the rules in the CRB aren't 110% clear ...Rune giants' striking charcoal flesh is decorated by dozens of runes, which are potent manifestations of their eldritch powers. Rune giants are towering creatures, averaging at 40 feet in height and weighing 25,000 pounds. Recall Knowledge - Humanoid ( Society): DC 37. Unspecific Lore: DC 35. Specific Lore: DC 32.Transferring Runes. You can transfer runes between two items. This uses the Craft activity, and you must be able to craft magical items. You can either move one rune from one item to another or swap a rune on one item with a rune on the other item (which can be a runestone ). To swap, the runes must both be fundamental runes or both be property ...Spell 1. You ward yourself with shimmering magical energy, gaining a +1 item bonus to AC and a maximum Dexterity modifier of +5. While wearing mage armor, you use your unarmored proficiency to calculate your AC. Heightened (4th) You …Dread Striker Feat 4. * This archetype offers Dread Striker at a different level than displayed here. You capitalize on your enemies' fear to slip past their defenses. Any creature that has the frightened condition is also flat-footed against your attacks.This feat can be used for one or more Archetypes in addition to the listed Classes.These handwraps have weapon runes etched into them to give your unarmed attacks the benefits of those runes, making your unarmed attacks work like magic weapons. For example, <i>+1 striking handwraps of mighty blows</i> would give you a +1 item bonus to attack rolls with your unarmed attacks and increase the damage of your unarmed attacks …The rule element must go on the item itself for the first line to work, otherwise you will add that extra damage to all strikes and eventually spells (when we get damage dice on spells working). Edit: oh, I see the problem. Fixed it, I missed an underscore. Used this but for animal bane. Thanks so much for this.Bow. If the target of the critical hit is adjacent to a surface, it gets stuck to that surface by the missile. The target is immobilized and must spend an Interact action to attempt a DC 10 Athletics check to pull the missile free; it can't move from its space until it succeeds.Item 10. Access A character who is a member of the Knights of Lastwall has access to this option, View all held items. View all high-tech. View all intelligent, With 2 weeks of downtime ahead of him, he decides to craft a striking rune, a 4th-level item. The GM secr, I'm talking about upcast level 4/6 and maybe even level 8 mage arm, The rune. If you already have the rune and you're just moving it from a runestone onto , Yes, the rules for that are on page 370: Etching a rune on an item follows the same process as using the Craft act, Mar 1, 2022, 02:59 pm. To play a wild shape druid you need to talk w, So yea, you will need Magical Crafting to make runes. A +1 poten, Runes must be etched onto permanent items, such as, Item 3. Sharp needles impale anyone who attempts to wield this weapon , I'm talking about upcast level 4/6 and maybe even level 8, A spell-storing rune creates a reservoir of eldritch energy wit, Lastly, to address a common question we've had recently surround, You hide a small object on your person (such as a weapon of light, Item 15. Source Core Rulebook pg. 585 4.0. Price 6,500 gp. The save DC, It doesn't and there's a good example as, It seems to me that the two possibilities, specific, Item 16. Source Core Rulebook pg. 581 4.0. Price 8,935 gp. The ite.