Dnd commoner stat block

Description. Cultists swear allegiance to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs. Monster Tags: NPC.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage. Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve ...Most dragonborn are good, but those who side with evil can be terrible villains. Size: Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium. Speed: Your base walking speed is 30 feet. Draconic Ancestry: You have draconic ancestry.

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Foundry is a modernized, better-than replacement for Roll20, which prioritizes modding support. It is the 5etools platform of choice for VTT integrations. To install the Plutonium module, and start using all of 5etools' content in your game, paste the manifest URL [ current / v10 / v9] into your Foundry server's module installer.The unicorn makes one attack with its hooves. Shimmering Shield (Costs 2 Actions). The unicorn creates a shimmering, magical field around itself or another creature it can see within 60 feet of it. The target gains a +2 bonus to AC until the end of the unicorn's next turn. Heal Self (Costs 3 Actions).If that's not quite what you want to do you could start with commoner stats from the MM (page 345) which is basically a 10s character. ... Then I discovered the sidekick rules in the Essentials Kit are only for humanoids and have fixed stat blocks, and that's the version they imported to DDB. ... Dungeons & Dragons, D&D, their respective logos ...Actions. Multiattack. The assassin makes two shortsword attacks. Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one. Light Crossbow.

Skills Perception +3 Proficiency Bonus +2 Senses passive Perception 13 Languages — Challenge 1/8 (25 XP). Keen Hearing and Smell. The dog has advantage on Wisdom checks that rely on hearing or smell.. Unwavering Loyalty. The dog will always follow the commands of an NPC that they have a positive relationship with (i.e. the dog's owner).The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared: Cantrips (at will): druidcraft, produce flame, shillelagh. 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave. 2nd level (3 slots): animal messenger ...In another note, when I google searched the term majordomo (or Major-domo as the internet keeps calling it), I found that "and one might be a majordomo" from the block above fits nicely with the following line from the Noble Knight Variant block: One of your commoner retainers is replaced by a noble who serves as your squire, aiding you in ...The Jedi Knight is a 9th-level forcecaster. Its forcecasting ability is Wisdom (force save DC 15, +7 to hit with force attacks). It has the following force powers available, using its 27 force points: At-will: Force Disarm, Force Push/Pull, Mind Trick, Saber Reflect, Saber Throw, Saber Ward, Turbulence.

The monkey takes the Disengage, Dodge, or Hide action. Monkey. Monkeys generally flee into the safety of the trees or rooftops when threatened, but can be very friendly if not threatened. Friendly monkeys may dress in fine attire and perform in magic shows with talented magicians. Some trained monkeys can carry a cup and jingle it around to ...Create custom stat blocks for monsters and save them for use in your campaigns. Kassoon. Illusionist Illusionist Medium humanoid (any race), any alignment Medium humanoid (any race), any alignment. Armor Class: Hit Points ... How does Stealth work in DnD 5th Edition? (2023-10-06) If the villain's monologue is interrupted do they get surprised ...…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. Cunning Action. On each of its turns, the spy . Possible cause: Angry Mob statblock. Very nice! I posted something similar about ...

Monsters, non-player characters, and templates. (4873 items) Environments. Details on the planes of existence and terrains. (57 items) Rewards. Charms, blessings, epics boons, spells of legend, hidden skills, and more. (460 items) Traps. Traps and other artificial stumbling blocks. (97 items) Hazards.Multiattack. The assassin makes two shortsword attacks. Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one. Light Crossbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target.Hit: 9 (2d4 + 4) slashing damage. Harpoon. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a Huge or smaller creature, it must succeed on a Strength contest against the merrow or be pulled up to 20 feet toward the merrow. Environment:

Challenge. 1 (200 XP) One Column Two Columns. Update Statblock. Name: Size: Tiny Small Medium Large Huge Gargantuan. Type: Aberration Beast Celestial Construct Dragon Elemental Fey Fiend Giant Humanoid Monstrosity Ooze Plant Undead Other.Foundry is a modernized, better-than replacement for Roll20, which prioritizes modding support. It is the 5etools platform of choice for VTT integrations. To install the Plutonium module, and start using all of 5etools' content in your game, paste the manifest URL [ current / v10 / v9] into your Foundry server's module installer.Let’s not pretend DND is a simulation or even moderately consistent across its stats. ... When I need a stat block for a named commoner, I tend to roll 1d6-2 for the modifier, modify by race, flip a coin for odd or even number when it matters, and assign based on profession. Sometimes I use 1d6-3 instead if they're not particularly good at ...

scout shop tampa A collection of random generators for Dungeons & Dragons and other tabletop role-playing games mycare yumaregionalrollie zodiac sign 5 (-3) Damage Vulnerabilities bludgeoning. Damage Immunities poison. Condition Immunities exhaustion, poisoned. Senses darkvision 60 ft., passive Perception 9. Languages understands the languages it knew in life but can't speak. Challenge 1/4 (50 XP) royal blue wedding nails Description. A werewolf is a savage predator that can appear as a humanoid, as a wolf, or in a terrifying hybrid form—a furred and well-muscled humanoid body topped by a ravening wolf’s head. Monster Tags: Shapechanger. Environment: Forest Hill. Basic Rules, pg. 158.Effort. Commoners may lack special skills, but they can make up for it with their enduring effort. Starting at 1st level, whenever you make an attack roll, skill check or saving throw, you can make a Constitution saving throw DC 5. On a success, you have Advantage on the check, and the DC raises by 5. water temperature lake of ozarkshow to make your roblox profile posegreen teva pill Commoner. If you want the kid to have some ability to fight, then I'd recommend the Commoner stat-block as a starting point, perhaps with reduced attributes to represent their age. This is a normal, mundane child - handing them a knife and teaching them how to use it doesn't make them a competent, trained combatant. Character Sheet?However, if you have an npc commoner who is a farmer you could tweak their str and con to be slightly higher. With an actual non teenager child, I would agree to lowering the scores. For exampl3: 1-3 years all 4s in stats, 4-8 all 6s, 9-12 all 8s, and then as a teen 10s. 1. Frantic_Temperance • 10 mo. ago. phoenix weather doppler Goblins have martial training in some degree, their society demands it. Commoners clearly don't. I think the real problem is guard stat blocks being piss poor combined with not having a realistic amount of combat-proficient people in border settlements where they would NEED to defend themselves regularly.5e soldier/mercenary stat blocks. In the MM for 5e it has a few basic soldier types at the end like guard, veteran, etc. but very few. I tend to DM games where the players are fighting other members of the normal races and not monster which unfortunately this edition doesn't seem to consider as a possibility since they give so few different ... airuteleads com loginap physics 1 frq 2022 Size. Tritons are slightly shorter than humans, averaging about 5 feet tall. Your size is Medium. Speed. Your base walking speed is 30 feet, and you have a swimming speed of 30 feet. Amphibious. You can breathe air and water. Control Air and Water. A child of the sea, you can call on the magic of elemental air and water.Because 5E is trying to simplify monster stat blocks. In 3E, monsters could have classes, feats, and skills and that meant a wall of text for the DM to read and digest -- remember what class abilities and feats that creature could use in the 2d4 rounds it would live. ... Dungeons & Dragons, D&D, their respective logos, and all Wizards titles ...