Hyperstats

Yea but its wack though. ~lvl 200 Shade Reboot. Generally, maxing hyper stat is bad, usually leave it at 7-8 and the rest should go to something else. If you are rocking next to 100% crit, get max/min crit damage, if you need some critical right, add to crit rate, i'd recommend PDR too. Travel well young one. Remember me.

I am now #sponsored by Nexon as a member of the Bean Brigade!Credit to DelusionDash of Bera for making this tool. Reddit thread: https://www.reddit.com/r/Map...Not sure if it's too late or not bus as a lumi main,no you would not need to put hyper stat in crit rate since the 3 main bossing skills already reach 100% crit rate. Ied, boss dmg, dmg, crit dmg, would recommend to max those one out (recommend level 10 since higher levels are not worth it because of the difference or points needed) and the any ...

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Chatango.com is ranked #28,406 in the world. This website is viewed by an estimated 147.2K visitors daily, generating a total of 427K pageviews. This equates to about 4.5M monthly visitors. Chatango.com traffic has increased by 11.28% compared to last month. Daily Visitors 147.2K.As for hyperstat, I use the usual build (the crits [chance and damage], the boss and regular damage, and IED.) Some people put 5 points in HP, some don't.Primary stat, damage, boss damage, attack. These are good ones to focus on. So Damage 10 > attack > boss > Primary > Crit Damage ? Generally crit rate (if not 100%) > Crit dmg > PDR = Boss > ATK > DMG > Main stat (AF if needed at any stage). That's what works for me.

Since most Low to mid spenders will be around 25 to 30k pa level. One consideration to skip FD is cause we have FD bonus from Overload, so factoring that in as well. The reason for the PDI is due to our Low skill dmg % and we have 25% FD with overload so was thinking if the additional 15 from hyper skill will be worth getting to make it 40% or ...Evan Hyper Stat Build. FD, Max Dmg Cap and BA... put one point in chance to do additional skill dmg. 5% chance to activate and gives 60% extra skill dmg. BA can be switched out with Mag dmg %. We're all still running tests on which is better. Earth dive should make it easy for you to hit max dmg cap at 5799999 with guild skill attribute.In general this is a good baseline. Training. - Crit until 100 (up to 10 points), 8 in AF then evenly across damage, crit damage, and nml. monster damage. Bossing - 10 IED, evenly across damage, crit damage, boss damage. Spare into str and att (max like level 3/4 each)In the ever-evolving world of MapleStory, the right distribution of hyper stat points can be a game-changer. Harness the potential of your character like never before with the MapleStory Hyper Stat…Analysis of Variance. Analysis of two-factor designs. Analysis of three-factor designs. Tests supplementing ANOVA. Supplementing main effects. Supplementing interactions. When no follow-up is needed. Simple effects. Components of interaction.

Ability Lines[ edit] To earn ability lines, talk to Maple Administrator for a quest at Level 50. Quest name: The Eye Opener / Awakening Abilities. To change ability lines, go to your Ability stat window and click on the reset button beside your honor point balance. Ability rank may drop unlike potential cubing.first, prioritize critical rate until you reach 100%. if you have a lot of legion, you can try to get a 100% critical rate by expending some legion blocks instead. that way you can spare hyper stats for other things. for ied, try to get at least 93% on the stat screen. a lot of it comes from equipment, but you can also use legion blocks.…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. Hyperstat: 1 n vasodilator (trade name Hyperstat) used to . Possible cause: Web Statistics and Analysis | HypeStat. Top Sites. google.com Daily U...

Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various …Don't increase ATT until all the others are at 10, or unless an end-game optimizer (assuming end-game status) says so. (which won't be until around like 245+) 10 IED / Dmg / Boss -> CritDmg -> decide between crit rate vs Att depending on how high-leveled your Vicious Shot is. When you reach 245+ territory, optimizers may suggest going 11~12 on ...

Chapter 4. Simple probability. Conditional probability. Probability of A and B. Probability of A or B. Binomial distribution. Subjective probability. Exercises. Introduction to Statistics: The first chapter in HyperStat Online.MapleStory Calculatorshttps://www.patreon.com/MetaCalcGMS Meta CommunityA place where the Global MapleStory community can come together for GMS Meta resource...11. Hyper Strength (MAX) 12. Hyper Weapon Defense (MAX) 13. Hyper Magic Defense (MAX) 14. Hyper Critical Rate (MAX) Looking at the list though, I couldn't find Weapon Defense or Magic Defense and I can't help but feel that speed is rather pointless when there is an increase Damage, increase Boss Damage, and Ignore Defense, also I figured ...

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